Update - As I expected its been tough to find the time to work on this, but its been a lot of fun so far. I finished the legs (minus the armor), the frame and the body / powerplant. So far the design is pretty functional, and the range of motion with the legs is pretty decent. Still not what I would call a practical…
So far I've not seen any examples of FiberMesh being used in games. Strand-based hair solutions are still pretty rare in games. The only cases I know of are TressFX in Tomb Raider and the Square Enix DirectX 12 Demo (I'm not sure how Nvidia Hairworks functions). You can use FiberMesh as a base for baking your hair cards…
Hi Froyok Yeh i've had a play with the teleport function, because my backup plan was to have the player teleport to a levelstreamed interior area out of view range. Its a bit of a commando workaround and very rough around the edges though. Using teleport's from map to map might be an idea, but i dont know if it will work…
Hey all, Sorry for the lack of updates folks. Got wrapped up in the new job and prepping for my last term of school. In my spare time, I've been cracking on the engine; so here's some progress. I'm hoping to update this a bit more regularly, as I really am loving this project. I know it doesn't stick exactly to concept;…
A good tip to follow though is try to stray away from micro bevels like that anyway. They will buzz on people's monitors and tv screens. It's not as bad with the new Hi-Def TV's, but back in the day, on a standard def television set, that would buzz like crazy. I can't find it, but there was a posting on PolyC where…
I've not used filter forge, I just did some digging though and while it looks pretty decent I don't see filter forge having any functional benefits over designer and it seems to lack all the scripting capabilies. It also seems to be not cheap-you need the pro version to handle large 16 bit images so you immediately need to…
Personally, I don't hate flash sites, but I do hate 'slow' flash sites. You need to compress your images enough so that they load nearly instantly. I'm worried that your 4-5 second wait between images will cause a possible employer to not go through all your work (which is rather good). Use the save for web function for…
Sorry, I thought you understood that based on your first picture. Whenever the pivot (manipulator) is located, so if you're doing an object-level transform when the pivot is centered, you will get no translation. So if I were to duplicate the second cube and invert the X scale, it would appear on the left. This is what I…
I have to be honest, it looks like an indecipherable mass of parts to me... I think adding the guns was a bad choice, it severely bogs down the design visually and doesn't make any functional sense. The biggest problem however is that you've made the critical mistake of applying rust, wear, and damage to every single edge…
I did exactly that with my MS Surface Pro and one of these little controllers: https://www.amazon.com/Gamepad-Bluetooth-Wireless-Controller-function/dp/B01FJQC4WG/ref=sr_1_3?ie=UTF8&qid=1489269254&sr=8-3&keywords=mini+controller It even comes with an app to map each button to a keyboard button. Sadly the little controller…