You're asking some extremely vague questions here, most of which can only be answered by "maybe" or "it depends". One thing to consider is this, if you're really trying to figure out what sort of art style you should try and cater your portfolio, first you need to figure out what company/compaines you are targeting. If you…
MDM sounds cool but it is new and pricey. On the other hand they've been targeting it at grads of other schools so one would think it might be a little more useful than the average program. Of course, I've never heard of any type of "higher learning" institute that isn't ran like absolute dogshit so nothing is guaranteed.…
KDR_11k: there's really no hard numbers I can get out of max's viewport, but in its current unoptomised state, it runs smooth fullscreen @ 1280x960 on a 12k tris model with 4 unique 1024x1024 tex inputs. For a comparison, it starts to slow down comparabley with a standard diffuse/spec/normal map shader. In regards to…
Ninja, I would be interested in such. Can you give book or study links? I would love to bring that up during such discussions at IGDA meetings (and watch the presentor fluster).. [ QUOTE ] If you pay for it, why should a company with a cheesy push network of ads be collecting money from my eyeballs when I'm not collecting…
Yeah, I meant what myclay have posted . Not sure what's the problem with alpha although. if you set zero for rgb the layer still inputs to alpha while being black and input nothing to RGB if set to Add blending. Export is just tga . If the document has been checked in as "transparent" initially the tga will be exported…
Things are probably getting lost in translation, and that isn't helped by the one-liner first post. "Is metahuman creator changing the industry?" It is not, because it's not out yet. "Do you think this software will actually take some 3d character jobs in the future?" This is such a weird question. Just because creating a…
You've got to know what your goal is. The more narrow you can define that, the quicker you can get to it. The shortest path is cater your portfolio for a specific studio(s). Find the artist there, ask them questions, be as targeted as possible. Maybe if you can't get in touch directly you can find concepts from that…
The question is asked in a way that it's only valuable to gauge personality. It indicates a persons subjective level of self-confidence, but won't provide anything useful beyond that more useful would be: you receive xgen hair and your task is to convert it to game ready version. Target platform is unreal, textures must…
You should target a min or common lightmap res. Going to a higher with the same UVs should work fine. Going lower might work ok depending on the case. The idea is to optimize for the common case. Not sure if lightmass does padding so it might be important on the uv islands to avoid black shadows bleeding in. If it does…
If I understand you right, you are trying to track the eyes but you're not getting any results? I'm afraid I don't know much about Mocha, but After Effect's default "Tracker" works just as good for simple tracking jobs. I could tell you how to do that. Load in your footage. Create a Null Object (you don't have to do that,…