This is really awesome and turned out really well. I agree their needs to be more doctor who stuff around here. Maybe Ill start on some doctor who related stuff.
Hmm... got this new problem. Now it's not related to my car 'cause it's a problem in Max I guess. Anybody knows how I can solve this? I'm currently in vertex-selection.
Looking great man! You really are kicking ass on this. Engine looks great. Can relate to the steel rims instantly. We definitely like the same kind of cars! Keep it up!
Can't do a paintover right now but the chair looks a bit too far back and maybe a bit too small. Look at the placement of the chair base in relation to the cart in the reference image.
The solution to the bug related to the 5.2 upgrade is to select the projection color node in each example graph and reset all of the parameters to the default value. You can then reassign each parameter as needed.
Reworked the lighting and atmosphere even more, built a couple new assets. Kinda happy with the current direction of the environment so I will get back to some character related stuff soon.
sad for all lives lost related to this day, but worse for the americans who didn't even have a chance to fight or know what was about to happen to them. Lost a friend in the towers. :poly141:
The title of the game is great, plus anything zombie related is generally covered in hot gooey winsauce. I'll give the demo a run during my lunch break. Congrats, dude. -caseyjones
Thank Matt! That show is pretty damn sweet for keeping up with indie gaming! Found this sweet trailer off it; [ame] http://www.youtube.com/watch?v=gmUYuX5vaIE&feature=related[/ame]