December Knight - Part II - Contemplation The second image of my December Knight Series. During my work I listen to a lot of soundtracks. This image is inspired by the cover of the OST for Netflix’s the King. An alternate version shows him with the hood up.
How can i export blendshapes from zbrush as a video ? i know about "movie" option in zbrush for recording a video or timelapse, but is there any way to animate this in zb? or maybe in maya? like this: https://cdna.artstation.com/p/assets/images/images/015/101/352/original/izabela-poznanska-mouthfunnel.gif?1547058850
Hey, whats the resolution of the images you're uploading? Your UE4 screen shots are taking ages to load on my computer. It may just be my internet at work, but I'd suggest dropping your image resolution so it'll load.
A friend of mine pass me a panoramic image from his collection,though it was a common sky,I change the values to make it appear like this,you can find a lot more on google image or here http://www.cgskies.com/index.php
Do you have any reference images that are directly sideways, and directly forward? It's hard to model from a 2/3 view or other diagonal images because of foreshortening. Also what program are you using to model? Just curious.
Thanks for the feedback, but I'm not sure what you mean by the screens getting smaller once clicked. What browser are you using? This is how it shows for me, image 1 displays a project page and image 2 is once a screenshot is clicked.
Said 3DS game also happened to have some of the coolest Belmont designs ever: http://images.wikia.com/castlevania/images/a/a6/TrevorBelmont-MoF-Final..jpg http://images.wikia.com/castlevania/images/6/6b/SimonBelmont-MoF-Final.jpg
There's no way to do it like that. Instead you might want to try using the Floor Grid, keeping the reference images floating around with spotlight, or just put the image onto the 2.5d document itself so that the model floats around ontop of it.
Be aware of front view image as is shot from above and if you use it as is , her jaw/mouth/chin will end up smaller then what really is My suggestion is to use side view to calibrate other images and take measurements from
Do you have some reference images? It looks a little short to me but im not sure what kind your trying to model. Some ref images would go a long way to help everyone who has a look :)