One thing that sometimes works in getting a coder to add a new feature, which Vailias hinted at earlier, is you telling them "there's no way someone could code that into our engine, it simply can't be done." Then he/she gets all excited and codes it up on the weekend, then comes in and shows it off on Monday saying "Look,…
@ArtHuman Polygonal automotive modeling workflows typically involve tracing the body lines with curves or subdivided edges and creating clean guide shapes for the curved panels before cutting in any surface details. Whether or not something is modeled as a continuous surface or split into sections really depends on the…
I've been following along with a tutorial I found for scripting a side scrolling game. This isn't the first error I've come across, but I've been able to handle them so far. However, my research isn't helping me fix this error: "...QDGame\Classes\QDGamePawn.uc<21> : Error, Bad or missing expression for token:…
So now that I've looked into shader forge extensively enough to (kind of) know what I'm looking at, i guess what I'm hung up on now is semantics between code and node. I know I must seem really dense here, but I can't seem to put the right node connections to achieve a basic diffuse/toon shade (i.e. telling SF what parts…
OK this may be a retarded question, but if you are rendering something out in max as a video which codec are people using nowadays? i noticed divx has gone totally commercial, i used to use that all the time for AVI's. i also like the ability to cycle back and forth through the frames with mpegs/movs but i don't seem to be…
ummm a big thanks pasha, but i have a very limited knowledge about using script.i understand how to save the first code as .mcr.The part that i don't understand is the second part how to execute the code. is there any site out there that can help me learn the basic of "what to do" when someone gave me script like this?…
Hey everyone! I'm ABR, a self-taught 3D artist about 4 months into learning Blender with roughly 1 month of actual sculpting experience. This is my first major project and I'd love any feedback or critique from people more experienced than me. A bit about me: I'm actually more of a topology person than a sculptor — which…
like flynni said, the reason why it didn't work : you need to remove these numbers before each line of coding. or go at the end of page and you can get the coding from hard copy.
http://hl2insider.net/csplus1/Index.htm We are in desperate need of coders and modellers, as well as animators and perhaps texture artists. Email me at alex.h@rogers.com for more info
Hmmm..I see, yeah that make perfect sense. But how come with the Editable Poly object it's working fine? The code for Editable Poly and Edit Poly for a same operation are just...different with one another. I don't think I will introduce Edit/ Editable Mesh into the code in the future, since I never use it anyway and adding…