Tried sorting out the windows abit, not removed the ledge from the wainscoting yet. Really want to get the proportions right, I think it looks okay :/ just the right window looks futher to the right in the concept
yeah, and if you attached the right weapons to the right car in the right place, firing shots could actually speed you up (BF1942 tank firing backwards!) or make you fly ( flamethrowers pointing down
Snader is right. As a baby step right now, make bigger cracks. Right now, the sizes are all uniform. As well, make sure you're looking at reference. Jessica Dinh's stuff is a good place to start.
i'm sure it's the right one on the server right now, try to open the script and look for "AlphaToAnim" if that's in there it's the right one. there's a direct link to the mcr on scriptspot too http://www.scriptspot.com/3ds-max/scripts/grabviewport-0
12k per seat?? Can I ask where you got that information, because I'm looking at the licenses right now and I can see a perpetual Houdini license for commerical use is 2k, whereas Maya is 1.8k for a year's subscription... And what of Houdini Engine for Maya/Unreal and Unity, GoZ Bridge?
Hi Roxxor! And once again, thank you! I think it is not common that people can give structured feedback, even if they want to. It means that you are not only a good professional but also a good leader in your team. Yes, I think making another topic is a good idea. Not only can I get more advice, but it can also be useful…
Looking good. Both curved things are trees, right? The one in front of the house and the one on the right?. If it were me, I'd make the tree on the left curve to the left rather than the right (ie. flip it horizontally). Right now both trees have a very similar curvature and feels a bit wrong. Still cool nevertheless.
Hi, Recently I've been messing around with scripts, and now whenever I am on an active viewport and I right click max automatically crashes. I am able to right click outside of the active viewport and max won't crash. Not sure how to fix this. EDIT: think i have pintpointed it to a script that included the ribbon.