I've seen this on web yesterday, and I thought that could be useful to share. Maybe the number of "I lost motivation" threads can be reduced on PC with a simple reading on these rules. Thanks Dirk Erik Schulz for the valuable advices. http://themrock.tumblr.com/post/10310881971/some-ways-to-avoid-an-art-depression-ok-folks
Polycount and Epic Games are teaming up to bring you our first ever 2D concept art contest: the Unreal Tournament Master Challenge: Concept Art Head on over to the contest page for full contest details. Contest deadline: August 4th, 2014 23:59 PST (GMT -7)
Character modeler needed for a studio logo intro. Preferably located in Los Angeles, but open to tele-commuting. Please send samples of previous work with resume. Medium to high poly model needed, in the style of 'Sintel', or 'Epic' Must be a Maya user. Feel free to PM me, or send resumes/samples to jmabie@acmetrailerco.com
Yep, Steam has so many problems, they really should have sorted it out years ago. I can't even download the games gifted to me. Epic fail Valve, get some decent internet codeys please.
I do have to say I have had epic large scale battles in Battlefield - CoD needs competition that isn't trying to be CoD. I even enjoyed BadCo's singleplayer although the multiplayer-esque respawning was a little jarring.
I've used SHTools a long time ago. We don't use it anymore even for unreal games. I believe it was developed when epic was first using normalmaps because you couldn't bake normalmaps in max. It was that long ago.
We just released our Multiplayer Reveal Trailer :) I dont know how to embed youtube videos, epic fail :/ edit: Yeah, thanks luke for embedding help! [ame] http://www.youtube.com/watch?v=NcpanPnKHuM[/ame]
@Muzz I´m glad you liked it. I wish I could have been there to hear what people think about it and to talk with fellow artist. Marmoset tech is just like your avatar, epic and mind blowing :)
Did anyone ever find a work around for this line problem? You'd think epic would have sorted this one out by now. 4 times the variation in terrain textures etc would be pretty bloody helpful. *rolls eyes
Silly me, I forgot the Polycount forums have not seen all my WIPs that I posted on the Epic Games forum, so obviously you would not have seen just the reflection effect. Here is a fresh screen-grab.