Role Overview We are looking for a talented U.S.-based game artist to help create visual assets for an independent strategy game project. This is a fully remote contract role for an artist who is comfortable working in a fast-moving startup-style environment and can produce polished, game-ready assets. The project uses a…
Hello everyone!My name is Gustavo, and I’m a 3D Artist focused on creating characters, creatures, monsters, and stylized/fantasy designs for games. I work mainly with: ZBrush — Sculpting and ModelingMaya — Modeling & RetopologySubstance Painter — TexturingReal-time and game-ready workflows My main passion is bringing…
New banner added, congrats @Frozishe ! Also, belatedly gave each artist a "Banner" badge... sorry for the delay, totally forgot to do this. You can check all the badges here
Thanks for your advices and the videos, it helped me a lot but i still have some trouble. I spent my day trying to make my normal map work but i can't get better result for the three bands : In case N°1, I turbosmoothed my low poly to create a normal map that i applied on my low poly, as shown in the first video -> my mesh…
Boss of my FPS demo Azimuth Cold
It was forged in weaponized dark ritual by East-West Necrocracy fanatics. Savage people. Can you imagine, they compressed bodies of their own people into one abomination? Meat Cube.
After a while away from sculpting i decided to experiment a bit, i'm trying to sculpt stuff based on shapes and silhouettes and not think to much about what the sculpt represents, saying that, for this first one the shaped i had in mind kind remind me of a shield but it ended up looking nothing like one, and i quite like…
I'm exporting nested hierarchies. Building a large scale map . I ended up making my own DCC export setup . Would anyone know of a baker as good as xNormal for Height Maps under Blender ? Thanks
Hey congrats on the job at Blizzard! That's very awesome :) Someone mentioned In N Out but since you'll be in Irvine I can HIGHLY reccomend Sonic. Great fast food there as well, In N Out is great as well no hard feelings on them. There's more In N Outs than Sonics around SoCal. Most of the time the sales tax will be added…
Wow mega! moody lit sculpture work, this'll be the one I'll particularly keep an eye on since wood Boroque - Rococo bas relief was part of my stock 'n trade, back in the day :+1: