@Grimm_Wrecking Sounds like the Merge Vertex Command isn't set correctly for you grimm. I'll be adding in a settings thingamabob later, but for now you can open up the script and at line 631. it sayscmds.polyMergeVertex(fp_Name+".vtx[0:5000000]",d=0.5 ,am=1,ch=1) You can mess around with the part of that line where it says…
Heres a link to my original sketchbook. I guess my main areas to focus my study on would be cloth and anatomical structure. http://www.polycount.com/forum/showthread.php?t=63070&highlight=Canden
Couple of more questions if anyone would be kind enough answer: 1. Does the Irradiance volume remove the restriction on multiple overlapping deferred lights? 2. Does the "Wet" shader still exist that was previewed in the GDC videos? http://www.gametrailers.com/video/gdc-10-stage-demo-cam-part/63097 3. Is there an option to…
I fixed the image embed in your first post. You will get more feedback if you embed. You can go here to learn how to embed images: http://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#embedding
I am using a laptop, it is fairly new thaugh, my video card is an NVidea Geforce GT 635M I don't think I mentioned it earlier, but i am using Maya 2012, if that makes a difference! Would you have an idea whether Maya's function to detect 32 or 34 bit and apply the transparency automatically is something I can toggle on or…
Your images are very slow to load. Downsize your images to 1600 or less. JPG compression level 8 is a good tradeoff in size vs. quality. For more details please see the membership rules (http://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1).
I made a working watch material based on the Stealth 360 face for the Moto 360. :) [ame=" https://www.youtube.com/watch?v=63_rLB-ri54"]Unreal Working Watch Face Material - YouTube[/ame]
Hey this is a reminder to be a bit more respectful of others. https://polycount.com/discussion/63361/information-about-polycount-new-member-introductions/p1#respect I appreciate this is a good critique. But if you're going to take the time to crit, please take a couple more seconds to sandwich it between some positives.…
Hello! I'm new to the amazing world of 3D modeling, and I just started learning it on my own recently. I'm a avid DoTA 2 player, so I look forward to make items for my favourite heroes to start my 3D modeling journey. :) First ever proper item is already out: http://www.polycount.com/forum/showthread.php?t=63361 I look…