Major Sites/Media that covered the project: http://kotaku.com/what-system-shock-2s-greatest-scene-would-look-like-tod-1671301323 http://www.gameinformer.com/b/news/archive/2014/12/15/system-shock-2-s-shodan-reveal-recreated-in-cryengine-3.aspx https://twitter.com/IGLevine/status/544546385438470144 Even Ken Levine tweeted…
What I would do is use particle studio, setup a decent fire texture and then setup a basic flickering fire emitter / smoke trail for instance. Then you end up with a shader like this textures/floorsos/smokepuff3_1 { qer_editorimage textures/floorsos/smokepuff3.tga surfaceparm noimpact surfaceparm nolightmap cull none…
I can see people opting for hacked(pirated) copies of HL2 not becuse they can't afford it(or choose not to pay full price) but simply that they don't trust Steam with what information is downloaded from the computers. If the above sounds paranoid then check this out-…
Some random links while we're at it: Lots of resources at: http://www.pixelprospector.com/indie-resources/ The starting-an-indie-biz megathread on TIGSource: http://forums.tigsource.com/index.php?PHPSESSID=54493a9a8e66074db05b3dd51b3e08a9&topic=18.0 eCommerce payment processor stuff:…
Eyoop, also look for the bigger tesselating shapes, then you can start by making one base, and tiling it, then add the variation afterwards. http://dl.dropbox.com/u/5440025/tesselate.jpg Good luck!
It was brought up a few times when she left gearbox here a couple times it happened way back at the end of August. http://boards.polycount.net/showthread.php?t=55294 http://www.shacknews.com/onearticle.x/54449