SP 1.6 Substance Painter 1.6 is here for an even smoother experience with this huge update! That means improved the performance of 4K painting, and we simplified the material layering workflow with new drag and drop features. For example, when drag-and-dropping a material in the layer stack while pressing Ctrl (CMD on Mac)…
Up everyone! This is my lastest project, improve a lot of my handpainted texture skill. Only using base color map size 4k and 17K tris poly If you like it support me in artstation here =) : https://www.artstation.com/artwork/YBqKg6 Thank you for watching!
Low-poly game -ready as val assault rifle. the model was made in blender, then I used Marmoset toolbag to bake the maps from the high poly mesh, then textured them in substance painter. only one 4K map is used for the textures. https://www.cgtrader.com/products/as-val-assault-rifle-e02d096d-09eb-4ddf-9a9e-9bca96dece92