Have the editable poly object selected while in poly subobject mode and type this into the listener at the bottom left and hit enter. Not sure if you can select a specific poly with the ui. $.EditablePoly.SetSelection #Face #{123}
"Judgment Day has come and passed, but it was a spiritual judgment on the world," he explains. "There is no more salvation. Salvation is over with. The fact is we have 153 days, and on the 21st of October, the world will end." ORGY TIME!!!
I have worked on a pose. I always have trouble posing my characters, so I would really appreciate feedback! [IMG][/img]http://imagizer.imageshack.us/v2/640x480q90/196/xztb.jpg
Normal Tools 1.3 is out. There are now some functions like Out From Pivot, Out From Center, and random deviation. Video demonstrates: [ame] http://www.youtube.com/watch?v=_0351oC3SQQ[/ame]
Now in Version 1.3 with new Wall Mode as well as enhanced UV controls and more. [ame=" https://www.youtube.com/watch?v=jWelLe_yPDI"]CorVex Wall Mode - YouTube[/ame] Get CorVex here.
Hope you're using current Haka for reference, and not 1970's haka :) [ame=" https://www.youtube.com/watch?v=emJyEa4z2Ec"]Haka 1973 - YouTube[/ame] Great work, looking forward to seeing more of this!
close to 4k tris for the ogre is a lot considering the jaggy silhouette, especially running from his shoulders down to his forearms. They seem modelled for a 1923 poly character with the same sort of costume and accessories
Please publish new Quake 3 Models on my brand new Quake3Stuff.de Forum The URL is: http://www.quake3stuff.de/phpBB3/ (btw. there are still only 191 Quake 3 models @ Fileplanet since 2006!)
Some of the features shown at siggraph were listed here: http://www.zbrushcentral.com/showpost.php?p=710032&postcount=139 Have they shown or said anything in regards to improved retopo tools at the show for those that have checked out their booth?