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Re: Fallout 3
Reply by
fritz
·
Nov 2008
·
Home
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General Discussion
149 locations to be exact. my favorite game hands down.
Re: ANSWERED: Making tile textures?
Reply by
Falkrum
·
Jun 2015
·
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Quixel Megascans
strange... 1.8 (2014 November 19)
2 results
Re: SOLVED: Any plans for particle effects?
Reply by
Eric Ramberg
·
Dec 2014
·
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Quixel Megascans
1.8 is out, 1.9 is not out yet :)
Re: Photoshop Normal Map fixer: Photoshop script
Reply by
Rick Stirling
·
Apr 2005
·
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Technical Talk
Should it not reduce it to 127, instead of 128?
2 results
Re: Sketchbook: Esbjörn
Reply by
DanielJohnsson
·
Mar 2014
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Digital Sketchbooks
That Mech on post#128 looks awesome.
Re: SOLVED: NDO Normal map to Hard Surface Height map conversion : crash
Reply by
lejo1989
·
Dec 2014
·
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Quixel Megascans
Same problem here using 1.8 build PS CC 2014.0.0
3 results
Re: News
Reply by
VicToMeyeZR
·
Jan 2015
·
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Quixel Megascans
or maybe not. Forums still says 1.7 and 1.8 is out for a while now. :(
Re: The Monthly CHARACTER Challenge | January 2015 | Cocoa Girl
Reply by
PyrZern
·
Jan 2015
·
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3D Art Showcase & Critiques
Body pieces are uv'ed. Hair planes are in. 14k Tris right now!
Re: [Beta Closed] Beta Status Update and Giveaway!
Reply by
Synaesthesia
·
Oct 2015
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Quixel Megascans
Trust me, Falkrum! You won't want to go back to 1.8! :)
21 results
Re: Interesting RockStar Article
Reply by
Ruz
·
Jul 2007
·
Home
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General Discussion
Per 128 , you took the words right out of my mouth:)
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