this might help http://blog.duber.cz/3ds-max/system-units-setup-in-3ds-max you display unit setup looks like it set to "000" as aposed to "0" if that makes any sense. if it was set to "0" it would be 5 not 555.
model Day 2! Trying to go fully unlit and imply some stylized shading with gradients. Feedback welcome! 120 tris 256 x 256 diffuse I believe I've also fixed the thumbnail issue mentioned previously.
bah sad news...always waiting o the next wipeout.... my bleeding sensory organs will miss you [ame=" https://www.youtube.com/watch?v=8WRY_bCy2Hk&feature=fvwrel"]WipEout HD - Syncopia - Zone 120 - YouTube[/ame]
I wonder, if in some parallel universe his game was any good and for some inexplicable reason was founded, would he potentially have to put over 20 000 names in game textures? It would be something like "Phonebook: The Game"?
fat -- awesome stuff dude! would be interesting to see if you could get the same effect in UE3 morte -- pretty sick stuff! eagle -- reminds me of this http://www.aumania.it/fa/easley/029.jpg :) Jeff Easley FTW!
i disagree ewooz. wolverine is supposed to be young looking, thats one of the side effects of the mutant power he has. he is over 120 years old, but his healing factor keeps him in his ultimate physical condition.