this little tutorial should help for the tga alpha http://www.cglearn.com/tutorials/max3/13_mapping_coords_still_life_part_3.html not sure about displaying vertex alpha, not even sure if you can. To display vertex colours, you have to go the display rollout and check vertex colours and shaded if needed
Got it working now, many thanks for the tutorial. (I'd been misled by a different tutorial, which showed a script being used in a different way.) Pretty similar effect to the other technique I described above, but more straightforward. Now if only I could get it faceted...
I believe this is commonly known as alpha clipping or edge clipping. It's likely Hournces would have had this issue as well with the material in his tutorial, he simply just doesn't show that scenario. I can't say for certain, but this tutorial may have some solutions for you.
I fall on this interesting tutorial http://help.autodesk.com/view/Stingray/ENU/?guid=__stingray_help_lighting_rendering_shading_environment_apply_color_grading_html - grain and vignetting can be fake with a card in front of cam - gamma / contrast / cc can be done with the LUT tutorial I just need to find a tricks to…
I Think aswell,that you should take a step back, abandon this one for a while , and do the whole Milenia's gun tutorial on ytb, learn the fundamentals of the whole proccess.(or restart this gun and do it while you watch the tutorial, which was linked by someone a few posts earlier)
hey thanks for that tutorial man! even though i have my own way of doing things, it's always good to be open to other people's workflow, so i appreciate the time you took to do that tutorial. real nice hand-painting thus far, keep at it!
here's some good tutorials for rigging by James Haywood. http://jhaywood.com/croiProject.htm Pepeland.com has also some tutorials of rigging. check out his site You also can buy some dvds for rigging, there are a lot of them, you will become a master in a short time .
yea ive been trying to figure out how to do SSS shader stuff but even after reading the tutorials online and all I still cant get the damn thing to work right. I need a Hooked on phonics retarded child version of this (a poopinmymouth tutorial)
Yeah I know what you mean, I have never come across this environmental effect. I am basically trying this tutorial: http://www.3dm3.com/tutorials/explore2/ You'll be able to see what I'm looking for from the pics hopefully.
Set up the goal to draw/paint 10 eyes results: 01 is a tutorial I followed on pinterest, and 10 is a tutorial I followed on digitaltutors (which turned out a bit crappy compared to some of the previous eyes that where just based on observation) critique is welcome :)