^ this While this is awesome for me, and I'm guessing this is probably more for the Chinese launch than for the western audiences, it's feels terrible for the growth of the workshop as a whole. There are a few things we've suggested to valve to help do more for the community like a Pro player set event to help link pro…
@Eleryn, i think you are on the right path, every update you come with better results. i really like how you are detailed on this one =] ---- Hey guys, i got some feedback from valve and redone the high poly, some details on the low and all the maps on my Silly Dragon im still with a problem, the green shader to show that…
HntrLuc recommended having them update in-game according to the level of the ult, which is an idea I really like, and also kinda goes with Lion's style and lore. I'm actually a fan of the fact that level 1 doesn't impact the hero so much, since it provides greater contrast with the third level. Additionally, his budget for…
@y_m - great video, it is SFM? @RKotern - awesome work, almost a default item, i think it fits really well the character --- some updates on mine courier im on the limits of the bones too with 60, as valve didnt answered me yet if i can use blend shapes on couriers i made what i could with bones, i have bones on the upper…
You bring up some good points Tvidotto. I don't have a problem with using Tris and Ngons on game ready models, i did however find the cuts modeled into the helm were just to small to warrant geometry in the game model in most places. You can see in my example that i have larger cuts on the shoulder armor, and originally i…
hey to get more details you need to make the best use of your iv map, you can post it so we could help with some suggestions about the overall texture, did you used the mask1 ans mask2? you could study the original texture to get it working better with the rest of the model --- ok guys, some update on the courier first is…
@Blaken - Cheers! and sounds like a solid plan you have there, looking forward to seeing where it goes. @zicoV - Thanks and i like the staff, you might be able to get away with only self illumination/full bright for the eye glow if the particle system doesn't cooperate. @Y_M - Nice shammy backpack! @SinAmos - Simple…
While as a contributor I like that this may possibly increase chest sales, as a consumer I really dislike this. Before this update, I would usually just buy a couple of chests, and if I didn't get what I wanted I would just grab it off the market, but now, Valve forces me to keep buying chests until I get the item I want…
Crazyone - Nice fucking work! Hntr - really liking what you did with pudge, i found it rough concepting out pudge set ideas but you nailed it. Hawt - i like it, thos stripes are a nice addition Inside - the generic Warlock flames and smoke should be added to your staff automatically, and im not aware of a way to add…
My view on this is like so: 1. Reddit and communication in general - it was always like this. They will most likely read it, think about it, implement changes when necessary, but will never give you straight answer. 2. Custom stuff - for me this is a positive change. Valve never allowed officially to work on…