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Re: What's on your wish list for this holiday season?
Reply by
cptSwing
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Nov 2013
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General Discussion
The shipping date for my pre-ordered Surface Pro 2 is 20th of December, so...
Re: Small Folio Update !
Reply by
Fwap
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Feb 2015
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3D Art Showcase & Critiques
Nice work! Very inspiring indeed. That 'soft' hard surface look is so groovy!
2 results
Re: ZBrush 4
Reply by
Disco Stu
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Jul 2010
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General Discussion
Haha integrated sub surface scattering in the green watch beta tester image? Great ^^
3 results
Re: Robot Hunter Lodge - UDK environment
Reply by
Jeff Parrott
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Feb 2011
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3D Art Showcase & Critiques
Fuuuu...that looks so much better already. Get those surfaces textured now!
Re: Tutorial: 3d scanned rubble prop
Reply by
AlecMoody
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Feb 2017
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Technical Talk
This is a similar workflow on a hard surface part. In this case the low is an optimized version of zremesher and not decimation.
2 results
Re: Interplanetary Scout WIP
Reply by
EricHall
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Jun 2014
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3D Art Showcase & Critiques
@Spoon, Thanks! Been away too long, got started the hard surface bits.
4 results
Re: Crab Joe
Reply by
lloyd
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Feb 2012
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3D Art Showcase & Critiques
Thats a bitchin crab! congrats! what did you do the hard surface stuff in?
3 results
Re: Pilot Girl - Noob Challenge continued...
Reply by
Dimfist
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May 2014
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3D Art Showcase & Critiques
Looking good man :D that's no slouch of a job for firs time hard surface in zbrush.
3 results
Re: [UE4]Our survival horror game test scene
Reply by
B.O.W.
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Oct 2017
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3D Art Showcase & Critiques
I initially achieved the effect of water droplets on the surface of the vegetation. https://youtu.be/c3HS13dixiU
3 results
Re: Opacity dither mask & transperent shadows??
Reply by
musashidan
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Jun 2018
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Unreal Engine
Unfortunately this is not possible with decent results. You need to separate the surface into its own material.
2 results
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