Sad to hear about this crap. But then again, we have salary collusion with the game industry here in Montreal, so it's not like it's much better. Doubtful the Quebec government would ever step in.
booo, too early to ditch, that would have come up eventually. I was gonna guess the Lavender Hill Mob, cos it sounded very Ealing. Then its just steps. Innit.
Great job! Good to see that you have stepped anyway from the animestyle used in MGS2. Fantastic skin texture. The knees look a funky, I guess the body is still a w.i.p?
Lower legs are too short as are the lower arms. Hands and feet are too small. It's coming along, just tweak out those proportions and you'll be a big step closer to an awesome model.
Great thanks, yea the big issue I was having is that the selection list couldn't see my HP group, so I got stuck on that. Thanks for taking the time to explain the steps.
Success! Thanks again Piflik and others. I will post a rendering here later on! The last step would be the addition of limits for the cylinders. Max 8 seems to have a much easier approach.
That would be awesome... if everything was made out of gummy candy... It's a good idea, and a nifty tech demo. Anyone that takes it to the next step has their work cut out for them, but it shows promise.
Hello Everyone I'm modeling the Doomhammer for some practice in PBR materials I plan to try to make it looks as life like as possible I am just in the begginning modeling stages at the moment the next step is to take it into zbrush WIP shots
So last months i am doing my firsts steps in gaming. I created the soviet tank t-34 i would be very happy if you tell me some critiques about my work. https://iraklispetrou.artstation.com/