Linko, I am following the How to install guide and it tells me change undo steps and splash screen configuration Is that really important for the install process? If not, it may be interesting to take it out to make people confused
Boobs physics, butt physics, ball physics, nose physics, and while it, I would also like car physics where if they bounce left and right, they blow and Micheal Bay comes on screen shouting "Explosion".
I can tell this one will be really intense- can't wait to see more. Are these images screen grabs with directx shader applied? I am noticing some anti-aliasing effects is why I ask.
New project: modern M1911. I wasn't looking at one specific model - it's rather combination of all kind of photos I've found via Google. Screens look like zBrush, but it's Marmoset. HP for now.
Right! Sorry I'm still kinda new to this whole thing, but I've added some screens straight from ZB to the main post :) And yeah fully agreed on the material part, it does kinda blur together!
Wow thank you very much :) Ok Till axemple : Character walks towards the screen(or zoom). in this case, should increase the character's details? What do you think of this issue? details must be the same?
Try CamStudio for free screen recording. Interesting stuff here, I look forward to developments. I think similar scripts already exist for Maya, but I can't remember the name now. Will look around.
From 3.6 onwards it is no longer used and the option for anisotropic specular should not be available under shader params. What build are you using and can you provide a screen grab of the decal in your material editor?
Picture heavy post incomming! Cutting it real close with finishing everything today, going to post composite screens later with more text. And the 1½ day creep camp, still need to add a tree or two to it.
-Cutscene Animation- This win animation should get your trunks or briefs wet. Screens -Timeline- Iclones preset's came in handy for this shot. I used a few different mix move motions for walking and standing.