To be fair, blizzard did ape after a bunch of the aesthetics, but they have always been good at doing their own thing with it, people usually don't go that far with just a ripoff. terrans are descendants of prison colonies and are mostly a bunch of criminals, hillbillies and cowboys in exosuits. humans in wh40k are…
Attempting to control the educational process is a mistake, and always has been. It's the old fish argument. Give a man a fish, and he will be hungry again in a few hours. Teach a man to fish, and he will never go hungry again. Teach a kid a few facts, and they will have those few facts. (and sometimes will eventually…
The grassy planes on the roof are more than likely my fault since I put them in my paint over =P Thats not to say you can't have grass growing out of gunk, on a metal roof. I live in Washington State anything that doesn't move, sprouts green. Pollen + leaves/dust leads to mold/moss. Mold/moss leads bigger things such as…
You really have to take this documentary with a hand full of salt. I think they should have cut the music for one thing, it evokes sadness that can bias your own opinion, adding to that, they're only showing the worst of what goes on. It is sad that animals are subjected to cruelty though, would be better if people raised…
I think the best solution woul dbe to make a alpha map decal to put on the terrain , this is how Crysis works but I dunno if I can add a normal map to a alpha texture , is this possible = if so then I guess would be the better solution couse I havea limited number of texture slots I can use on the island and I dont want to…
UFC 100 was great. Although I was rooting for Bisping it was apparent pretty much from the beginning of the fight that he didn't have any gameplan for dealing with Hendo. Why was it apparent to me and everybody else watching the fight that circling left into Hendos right hand was possibly a bad idea? I thought Bisping was…
A small critique- I'd like to point out how the head is sitting on the shoulders, and what that conveys. By raising the head up off the shoulders,giving his traps some armor, you'd essentially give the character more strength and confidence in his general posture. Which is something you may consider if making a sleek…
For game animation I prefer BiPed. Mostly because; - You can copy and paste poses, pieces of poses, tracks. Which means you can easily to pose to pose animation and its a snap to get a character back to root. - Import mo-cap data or bipeds animations to another biped - Mix biped files using motion mixer - With this handy…
it was ok. have to say i liked the first one a bit more. but as far as the scale of zombie movies, it was pretty good! it was cool because it was much more along the lines of the 'zombie war' movie, like land of the dead than the rio bravo/siege type zombie movie. but from the angle of the civilians, which i haven't seen…
To import it in Blender : - Open any UE4 project that has the third person mannequin in it. Then right-click the asset in the Content Browser and export as FBX with the default settings. - Then import that in Blender. The issue you'll run into is that once you export that out of Blender (animations or models) you will get…