thanks for the comments guys. JasonLavoie, it took me 29 days total. i started sep 15th, modeled and unwrapped complete sep 30th (16 days) texture and lighting completed oct 13th - all of this was worked on in my spare time after work so it was a rough month ;)
looks great ... i cannot even begin to comprehend bug fixing on an environment like that, when you can climb *anywhere ... "bug 1300452, proceed to eleveneth brick along from top left of cornice ...". Mental. But loveley
You can see the bluish spec at his ear. Im using a material tree from the other player models as the base and it has like 138 instrutions, dont want to get into it and mess things up. Anyway the sss is only seeable in character customization.
Look another long winded post... WEE! Jungle George... I was using www.househunt.com, its good for finding general prices, not good for finding a house, I would use a buying agent when looking for a home. Normally thier services are covered in the sale of the home, so NORMALLY there is no out of pocket expense. My wife and…
Hey guys. I've uploaded two rotations to YouTube. One with a bare gray texture, and one wireframe rotation. Take a look and see what you like (if anything lol) and dislike about the model. Dolemite> I was already on top of that and modeled the feet from boxes. I read your mind before you posted. I know the feet need a…
Mirrored it to my dropbox http://files.getdropbox.com/u/1306131/ArshZBUserInterfaceLayouts.zip And my site. http://www.vigville.com/forum_images/ArshZBUserInterfaceLayouts.zip
Here's an update on the model: Scaled his body up, re-modeled the trunk to default pose, added loops for deformation, and switched up the ears. His hands need some serious attention - let me know what you all think so far! Thanks! :) Mesh: appx. 1356 tri's