Here is a better example. I overlayed the images on the normal map to show that dDo is using the edge padding not the actual edges. One of the maps used for the overlay is the MATID.
Follow what works, for example I always liked IGN's review format, with a score for each aspect (presentation, sound, lasting appeal etc.) at then end of the review.
the straps of the holster and the belt look like they would cut into her skin. they should sit on top of the pants. example: http://usemycomputer.com/indeximages/wom...1931-001X1X.jpg
I use "asdf.xxx" More recent files have longer files names than older files. So for example: "asdf.xxx" is obviously an older version of "adfadfafadfadsfadfadfadfadfadfadfadfadf.xxx"
well, depends on the tools doesn't it, and how many people are lazy and just tweak the example textures (or if its so difficult thats all people can do)
are there no shadows in WAR? Looking at your pictures it seems really flat looking :( for example http://old-folks.guildlaunch.com/guild/library/gallery/56023/freddy%5Em_0268779.jpg
Ah OK - yes, it might be. Completely depends on the barrel that you're modelling. On the example one I linked above for you the hexagon part was welded on, and there was a cylindrical cap. :)
Proportions look alot closer to Dwarf now. It's interesting to see how different companies get that look for example comparing a WoW Dwarf to a AD&D one.