ok although you dont need this I will post it anyway because I prepared it anyway so: here is a code snippet that will read out your texture vertex points if you have a UVWunweap modifiert attached:obj = selection[ 1 ];if (classof (modPanel.getCurrentObject()) == Unwrap_UVW) then ( local uv = selection[1].modifiers[…
Well, you still want it to be as low poly as you can get away with. The more polies you have, obviously, the longer its going to take to render. I highly doubt you're going to see 10million poly characters in films. I think I remember reading in 3D World that the transformers models were around 800k maybe? I know their…
I agree for the most part but I dont think all students expect to be spoon fed. I know I didnt expect to be spoon fed, I just expected the course to be intense and worth the money. I expected at least 4 hours of lectures a day with each lecture introducing us to new ideas and concepts and resources which we could further…
http://games.greggman.com/game/tga_thumbnails_for_windows/ http://www.flexbeta.net/forums/index.php?showtopic=8028 Found those in this thread..you should check out other posting too, lots of great stuff! _Revel
first off, WTF? Anybody want some fish? I've been compiling a list of fish and their worth from Tom Nook. Tuna - 7,000 Footbal Fish - 2500 Sea Butterfly - 1000 Bitterling - 900 Olive Flounder - 800 Octopus - 500 Dab - 300 Dace - 200 Sea Bass - 160 Horse Mackeral - 150
I was gonna say Arroway as well. I've tried a few before and their quality is just stellar. Too much even, they give you these 8000x8000 lossless PNG's, it's not even suited for realtime in such a form. Things like Total Textures don't come close
Well after checking out the specs on the Alienware Area-51m 7700 I'm hooked! I would love to get one so I started checking out ebay, but Im so damn skeptic of spending that kind of money on ebay, let alone those guys who wanna take the transaction outside of ebay. Some got prices so low its got to be a scam. Like $900 for…
I like the warhammer stuff. Although you say you're not looking for feedback, your site has some glaring improvements to be made:* You really need to put up wireframes, texture sheets, editor shots etc to back up the models you have made, otherwise one can't properly make out the construction. * Your header image could do…
In any video tutorial I've seen, the windows fit into the aspect ratio of the screen, I really can't see Motionbuilder being the only tool I have ever used not resizing the windows to fit the screen...Surely its just configured to display on a 800x600 screen or something? Is there any way to edit this configuration?
Update, 2 hours work. Redid the body so it's modeled nice and smooth. Then built all the suspension and brake parts. Steering still needs some parts. Polycount is going up scarily fast, almost 8000.