The problem is that Level design is now dictated by the memory constraints the graphics team places on the engine and the engine's capability itself. Too many games these days suffer from this issue, where the levels themselves never actually change by direct action of the player, or even change while the player is taking…
Not sure how specific to Environment Art you want this list to be but books on Architectural and Design theory are extremely important. Also, the Uncharted 2 Art book only has one chapter devoted to environment art, the rest is mostly character related art - still a great book though despite that disproportionate balance.…
Thanks but I'm not looking to take out tris really. I am already under the maximum tri count. Making the middle solid would only save me 16 tris (at most) and would remove a majority of the effect I was going for. Thanks again though :D EDIT:saw my earlier screenshot had stats that read quite high, I must have had a…
I recently switched to t-mobile based on cost. The plan is similar to what Zac said. I believe it's more like 100 a month for the most basic with two people on the plan, although they advertise it at 80 (40 a piece), there are extra fees that bring it up. It's unlimited calls, unlimited internet. However you only get 3G or…
TY very much for pointing all of that out, I have done more environments before but I dont post those because they are bad in-terms of everything. I agree about the prop but I did it as per requirement of the art test, I wanted to add more details but it looked like I was doing unnecessary stuff on it. So far I have…
Ahah! Well, maybe... :) Testing my brand new fern, made with megascans textures. Also testing sound occlusion. You can hear the sound change as the player goes to the back of the column (turn up your sound!) https://vimeo.com/181204839
New quote: Man 1: Mr. ******, are you also aware that in 1878 they weren't wearing underwater watches? Man 2: Yes, sir I know that. They had not even been invented. Man 1: Got the time?