Nice to meet everyone. :) Just a heads up for again anyone interested, here is the Concept Art Seattle thread: http://www.conceptart.org/forums/showthread.php?t=21945&page=134 *God, I look bad in pictures.* :P
Naruto hasn't been good since I think episode 133. I hear some good stuff is on the way though, once they get back into the manga storyline... Anyway, I'm looking forward to seeing him finished.
Thanks for the responses. @frubes: I've curved the pelvis a little, I agree it looks a little flat, in fact I think it still is too flat but I'm considering enlarging the whole pelvis area and I could add an extra loop to curve it more. @nrek: Cheers man, I see what what you're saying with the ball, as the ring replaces…
http://www.livejournal.com/users/interdictor/ http://www.wwltv.com/sharedcontent/natio...a.4c55a2f6.html http://playlist.yahoo.com/makeplaylist.dll?id=1377930&segment=152389 streaming videa of N.O. local news. unbelieveable.
I'm getting 130fps with a 1mil triangle mesh with a much lower spec system Vista Ultimate x64 | Core2Duo 2.4ghz | GeForce 9800GT (186.18 drivers) Must be something else wonky you got going in. Vista isn't cluttered or slow... Check your viewport config preferences. Be sure that you're using D3DXCached meshes.
There's no blanket answer here. Figure out what your hourly rate should be, then estimate how much time it should take to complete. Multiply time by 130% or so to cover revisions, etc. This is what you should charge. Make sure you know exactly what the client wants. Is it a simple model from a concept that they will…
I used to work on a 19" monitor, thought it was great. Then I ran a dual 19" setup and that was almost perfect. They were only in the cheaper range, about £130-£150 each. One was a Hanns G and the other a Hyundai (off a friend), both widescreen and the picture quality was decent. HOWEVER, I read a lot of hype about 24"…
Agreed, this was really a side effect of many re-designs. I was originally working with a team to create a much larger game. It was a first person zero-g puzzle game (think doom3 meets dead space with elements of portal) before all of that was popular. unfortunately the art team lost interest one member at a time until I…