Does anybody know if there's a plugin or routine that allows you to render a skybox (6 images: top,bottom, left,right,front,back) from a Max scene. This scene has a camera going through scenery and I want to have a set of 6 skybox images for every frame of the scene's animation.
As someone that runs a very tiny indie studio(that does do art tests) I think most of you are missing the very important context. The reason why we do art tests is the ensure the artist can properly fill the role. PLENTLY of people apply to the artist job and have a good looking portfolio, but that doesn't mean they can do…
Well, it's not designed to show them alone. After all, if you draw over it you're still hiding a bit of the original thing you're trying to make a point about. It's more like "go back and look at these parts in the original image you posted". I thought using lines that way would highlight them a little better than just a…
These are some of the references from web that I took.. http://www.kitsandbitsmodels.co.uk/images/kv1.jpg http://img.diytrade.com/cdimg/1100428/15791570/0/1286520570/1_16_Russian_KV-1_s_Ehkranami_Airsoft_RC_Battle_Tank_w_Sound_Smoking_Effect.jpg http://www.hobbyco.com.au/images/stock/t56028.jpg
ah...its just an image after all. People were joking about seeing the video. Obviously putting an image up was to disguise the countdown clock and try and fool us into thinking there would be no more delays.
And actual the blockout state. I know this Program Intern Images aren't not the best kind of representation. After the whole Blockout is finished or in the next State post I am going to show you better Images.
Hi Ryan! This image is pretty small, but if i'm seeing correctly, it is just a scatter across the surface? It seems that the scattered objects are not forming the clear unified pattern i'm after. Like the one on the reference image above.
Probably talking about something specific that makes the image pop. Some images have this element that drives them, most don't and the "hook" is the general concept and composition. So yeah, "hook" = "whatever I like"
just some more images, of high poly and final topology. PS: I dont had a concern about polycount in this model, its not a lowpoly character screencast free photo hosting image hosting websites
This is making no sense. How is it that yours works and mine does not? I baked the center spindle and the arms and i got the problem in image 1. Bake out both of the 2 arms by themselves and this happends (image 2).