That Chainsaw Tank makes no sense, but then again the delightful Cel Damage didn't either. :P Haha, it's hilarious how it's juxtaposed between your APC and realistic pieces, heh.
Its more Michael Bay's existence that angers me personally. Everything he touches turns to shit. (with lens flares and exploding tanks/fighter jets/helicopters of course)
Hi there, Just curious I have seen a lot of models recently showing their wireframe and its equal in quads. For games is that a must. Even if the asset is not meant for animation? Ive been told by others that its about capturing the silhouette for baking purposes and not actually the size of the quads. Also you are able to…
I removed the armd etail just so i could have more control when refining the arms, i will add the back to the model after i refine the hands, since they are still lacking in quality compared to the rest of the arms. When you mention the side details. are you talking about the chains/piercing or the muscles? Thanks for the…
Awesome! Thanks so much for the explanation. I wonder why some people talk about the keyframes being a factor in performance issues then? I swear one of the guys from Epic mentioned this during one of the UE4 dev blogs but maybe I misunderstood. Either way, your explanation is just what I was hoping for :)
okay thanks guys, yeah sorry for derail. i get what you guys are saying and all, but in general i feel differently but maybe that's because, if i am looking for help, its like one or two guys i need to make a full game with. Versus a specialist doing small task on big team.
Ok! I was using the zbrush mesh so I could have a "in viewport" reference while I was working, but I've had the feeling that the reference wasn't 100% accurate. I think I know what images you are talking about! I'll find them and use them! Thank you very Much JadeEyePanda!
Hey, thanks for your words. I will tru to make a lower poly but without needing a normal map as you said, maybe I'll make a normal map for the tires and lights. Also, can you point the shoulder difference you talked about so that I can changed it? I don't understand what the shoulder is :x
Thanks for the advice guys. Im not the man to talk to when it comes to the money side of things. I'm just helping the guys out with some art assets. I'm pretty sure a demo of the game is coming out very soon. I will post a link when it becomes available. I'd love to know what you all think.