On my interviews my work has never come up, they look at the portfolio first to determine if you're worth it at least in my case. Why bring it to them a second time when they already have it? Or maybe I've just dealt with studios that don't care about your portfolio after the initial check up to see if you got the skills…
Switched to 10 for the free upgrade over the weekend. Ran into some issues with the whole graphics driver thing and dealing with stuff that appeared to be on my drive(s) but actually weren't. Good excuse of doing some cleaning and reorganizing stuff off of my SSD. Other than the initial setup(I like modding the themes and…
I initially saw only lower leg and the long straight line that is making with the shoe but as you can see after that I saw few more thing About the leg you can just bulge bottom of the shoe where heel is or can move the whole leg below the gastrocnemius forward -> whole idea been to get rid the stiff line Let me know if…
Yeah, you need to turn the DOF down a bit. I think this works pretty well as it is now, but you definitely got some material definition to get back to later on. Mainly the car. If you have time later on i think you should finish this with your initial camera angle, with the truck. And oh, if you want a decent image and…
Slowly getting there ,brow and eye area is hard to understand initially .At some point you have start doing skull and surface studies to be able to learn all form and what make them .You have to cut some of the cheeks behind the eyes -> check zygomatic arch/bone structure also I am almost sure that your eyelids are reverse…
Actually, when viewing you Gif again, I see it is a relic of Cut but maybe not my initial guess. Instead of two coincident vertices, you may also have a vertex just off of the main edge of your strip--creating a five-sided polygon. This is still a result of using Cut and not being careful with the placement. I suggest you…
Much thanks everyone :) Really glad everyone got some value out of that tutorial and Arcadehero whoa thank you :D Been working on some models that I'll hopefully have at a presentable point soon. In the meantime here's some stuff: Did this initially for the Darksiders comp but it didn't really fit the darksiders style at…
When should be covered by the timestamps. Why? Because someone was wrong on the internet. If you'd rather have something more directly on topic, I'll highlight some posts from The Hawkeye Initiative since I didn't see it in my skimming of the thread. They redraw the poses of female superheroes with male characters (it was…
Hi guys. I modeled these assets according to my initial idea for the contest. But talking to friends, a question arose and I would like your help. In your opinion, what would be the best choice for the game? A - The character would drive the tricycle and use the wagon adapted to carry the bombs. Or B - the character would…
benjaminx3000, Textools has great tools for manipulating texel ratios : http://www.renderhjs.net/textools/ I try to keep a fairly same-ish ratio everywhere, as lease as a base for my initial unwraps, then I tweak it around while packing. Aren't atlases a bit obsolete now with texture streaming technologies and such? I'd…