It feels to me like there is too much noise overall in the texturing. Like the overall frequency of noise is too uniform. All of the textures have noise on them it seems and it detracts from the overall scene for me. I know you havent done a proper lighting pass yet. But look at any good game level and you'll find that…
To be fair, it does sound like those responsible for this movie are at least familiar with the source material. (which is more than could be said for the Transformers films) And it also seems clear that Michael Bay is serving as a mouthpiece at the moment, and isn't directly involved in the production. Now, whoever came up…
I'm gonna get nit picky given the last critiques. Bad, obvious texturing oversights are visible, Awnings aren't "textured' that way. That's not what most Shermans look like. This is what bothers me the most about ther tank piece. The rendering lacks a nicer lighting of say a 3 point set up, and the only details added seem…
Thanks guys @SupRore the perspective is completely eyeballed, not even going to pretend it's right :x This is only the second picture I've painted that I actually started in color instead of B&W so I don't exactly have a strategy for picking colors, I basically just picked random earth tones... normally I would paint in…
well obviously Im a bit shit. for example 1 year ago I didnt even know about edge splitting or other related stuff. I spent my first few years on/off doing rendering for some interior designers who didnt give a rats ass about my UV maps the rare times I was asked to actually make something. i knew hard edges, i just didnt…
It's been a couple weeks so that's obviously "slow progress" but speed comes with practice and mastery. Like LandSknecht says don't kick yourself over being "still in thumbnails". Just look at all of these sweet shapes youve come up with! There's a reason why Warren said it's important to get this stage down first. I think…
Homefront sequel is being already being made by Crytek, and they're a company known for FPS games, there is nothing BS in this regard, they're buying the license to something they're already working on. Darksiders was sold to Take2 from what I gathered. Vigil wasn't picked up because all the licenses were they worked on…
The most damaging piracy is casual piracy. If a technically capable individual wants to spend 10-20 hours and flex a considerable degree of technical skill in order to crack your game and play it for free, you aren't going to be able to stop them. Moreover, it can be argued that by putting so much effort and expertise into…
As some have said, choose a specialization and stick to it. I'm going to critique your environment because I'm an environment artist. Your environments look completely unnatural and very CG. They have no grit, no detail, and no mood. Look at AAA game environments. You're not using reference. Look at photos. Do what they…
ceebee: Curt, I'm proud of the work you did on Storm Legion so I'm glad we could get some of it shown here. You made some real crowd pleasers here at Trion (many of which aren't even shown here). Special thanks to everyone I've had the privilege to work with (including those who have moved on). There are some super…