Turntable Marmoset and HP Renders finished! Throwing in the Iray renders here too as they were tweaked slightly and I'd like to have them all in one post. Turntable Link - https://vimeo.com/329402881 (Not sure how Vimeo embedding works on this site :neutral: )
Looks really solid! The candles are far too intense and I agree with Minos about the rim light. It would def help to separate the shapes from the neutral background. It would be cool to see a version with the saturation increased I think. Awesome work overall!
Already signed. Dont forget about Net Neutrality as well. And also.. Im actually against the new proposals of making laws about internet privacy. It should be an anarchic place that you have to use wisely versus posting all your details shamelessly.
Yeah, Once you're successful you'll be able to hire a guy to slap them for you. Far more convenient. I find the term "duely noted" spoken in an entirely neutral tone does wonders for dissuading people from bugging you with inane comments.
Just posting progress. Taking longer than I had hoped. Getting Jack's likeness is my little hurdle, but again, it's a WIP. I'm thinking of giving him a smirk instead of being Mr. boring neutral face. Any suggestions are welcome though. :)
For those who are not familiar with this censorship: Skeletons are considered sacred in China so no games are allowed to show them. The undead in WoW are heavily censored so they don't appear dead :) . Blood has a different color in the game too. Are the pandaren gonna be a neutral race btw? I mean will they be available…
I already tried that one, installed phyton but it doesn't seem to work out, this is what happens when i click the batch file Build: If i click on QuickSaveMaps.ATN i get the actions in photoshop, but nothing happens when i execute them, unless i'm doing something wrong :neutral:
Did some subtle changes to the face, slanted the eyes a bit and moved some fat rolls around. Right now he is pretty wide eyed and friendly looking :neutral: Im thinking of adding a trident for effect and emphasis on the concept. I will probably work on the pose now, and any other effects.
Thanks :smile: Didn't quite manage to finish it today :neutral: , mostly worked with sequencer and WPO materials. Going to call it done after I've done a LUT plus baked it with more fancy settings than what I have now. Still really happy with how it's turning out though.
That AI's actually pretty damned impressive. Human errors and all on those hero's, plus each one knows how to use their abilities! I'd love to see 'em find a way to sneak in NPC neutral heros that spawn on the map that teams can fight over, or run away from haha.