It looks like you painted some matcap on the character. So if you switch to another matcap it displays both. It's easy to fix. At the top of the screen, select just the M mode (not Mrgb!) and click Color > Fill object. It will fil the selected subtool with the current matcap.
Yeah, it's a pain that one. Simply deleting the offending XML file sorts it out (Max creates a new, clean one on start-up). I think one of the service packs fixed that issue, though - might be worth installing them if you haven't already.
EQ ftl. Break my heart you do, asking me to... Do work. I'll do a final render of the high poly once the UV map is done. btw - Thanks for that Photoshop tip. Going to be trying it out tonight. Here you go:
Track leads and a few others were v- on FM5. Folks they wanted on continuously from early pre-production all the way to RTM. My track lead was v-, and a very seasoned Valve alum who I had a blast working with and learning from.
If you're using the model to make a normal map, floaters save modeling time, no doubt about it. Only downside is it takes a bit more work to make an ambient occlusion pass, but it's still quite do-able. Some info. http://wiki.polycount.net/Ambient_Occlusion_Map#FMP
hmm yeah I suppose making modular pieces would be my best bet. Making the nml a separate piece. My only problem is seamlessly blending everything together, but that'll be sometime to deal with when the time comes I guess. Anyways thanks for the advice!
FMP-24 machine pistol If you get bored and dont feel like polishing a design ADD MORE FILTERS. ( Please dont do that.) I dont do guns much so I might go back and tighten up the design of all the bits.
-Glow map (for incandescent things) -gloss map -Better shadows -shortcuts for reloading textures and/or auto texture reloagind (this way i can texture in photoshop and see the changes quickly in toolbag) Iguess thats what is currently missing for me. Thanks 8Ml for asking us :)
Theres an XML file in the Windows directory that has a list of all the protected files, and something may have changed that up. Type %systemroot%\system32\Restore, show hidden system files of course, and its "filelist.xml" **EDIT** Actually I think thats the exclusions file...
yeah, i know the concept... my meaning was shots "as well as" the existing shots that are right-on the dot to the original. funny wording ftl. Point being to see some angles that arent from the same perspective as the concept, since the stuff in there is nicely done, and very representative of the concept