Oh man, I didn't expect so many positive comments. Thanks you guys, it's a real confidence booster. Something I was iffy about to was the use of combined alphas, but I figure if the file size is equal to 2x1024s, it should be withing guidelines (Thanks stoofoo for clearing that!). I had to go through a few iterations on…
Sorry the update have been a bit slow over the last week. I've been noodling away on the creature and the pilot. Here are a couple of shots of the creature, ,I'm in the middle of testing out some different detail styles for the skin. I want to create contrast from the top/outside of the creatures hide to the…
@ nordahl: I retopoed the wall in Max, it probably would have been faster in zBrush. Then used xNormals to preject high poly details. I moved recently, so I haven't had time to work much, but I'm dying to. I've started taking on the crits I got. Haikai, I got some tiling diffuse on it to get some of the rocky texture…
Hey. Haven't updated in a while and unfortunately haven't gotten as much done as i'd have liked. I have a couple more concepts though I'm a little meh. I've spend a little too much time doing, and redoing the females body. A little stupid considering it's not something that will be seen in the end. Will upload my female…
Man I really need to get back to work. Spending all morning here.. last post.. I see that you have tried diet and sleep, but have you tried exercising at least 2x a week for about 30min - 1hr a session? I recommend this pretty often here and it seems to be the 1 thing that people tend to avoid when trying to have better…
Virtual reality is getting a lot of hype this year and one of the rooms "König-Karl-Halle" on Wednesday is dedicating a day to VR. http://www.fmx.de/program2015/schedule?day=2 10.00am From VFX to VR The Future of Immersive Entertainment John Root, Magic Leap 11.00am From VFX to VR Panel: Beyond the Hype - What it Really…
I see a few tweaks that could help improve your some of your pieces a lot. First, I'll start with your Japanese Bridge the geometry you're using for the snow is much too low poly. There isn't enough form to it, right now it's very angular and doesn't feel much like snow. Also you need to think about where the snow will end…
Welcome to the next voting thread for the year - September and October 2019 ~ To clarify, this thread will be replaced by the official WIP / Challenge thread on Wednesday, May 1st, once the vote count is in and the concepts have been selected. Please wait to post your work there. Below I've selected a few Environments and…
Moving on into 2019! Welcome to the next voting thread for the year - July and August 2019 ~ To clarify, this thread will be replaced by the official WIP / Challenge thread on Wednesday, May 1st, once the vote count is in and the concepts have been selected. Please wait to post your work there. Below I've selected a few…
Rigging Dojo presents: Anatomy for rigging and modeling with Jeff Hesser We are back for another live web event, Join us Wednesday September 8th, 2010 @ 8:30 CST as Rigging Dojo presents: Anatomy for rigging and modeling with Jeff Hesser Improve your work and understanding of joint movement in the Human Body. A must see if…