3D ANIMATOR Looking for a highly skilled Character Animator with experience working on 2 Feature films. Must have the following skill set to be considered for this position! This contract will last from November until February 2006 Job Description The 3D Animator will be responsible for the following character animation,…
Working out definitely needs to happen again. It's easy to fall into the hole think you have to be working almost all day everyday. I'm going to try to be an active member of this community as I feel like I'm hitting the wall by trying to figure stuff out on my own. Luckily I've already booked tickets to CTNExpo in…
Thanks man, I really appreciate that :) So I plan on these guys being 100% hand painted, so I guess the top down lighting idea? I'm a total noob to that short of thing, so im trying the best I can :) . I only started doing handpainted stuff since around November, and it's only been in my spare time. While I'm sure I can…
EA has layoffs every November. It's inevitable. I was apart of the Pandemic closure last year. Even long before, when we were bought in 07, EA layed off a significant amount of regular EA staff to make up that cost of that purchase. But in most places the cold reality is, if the project your working on has weak numbers, be…
I also had a second gen 21UX for several years at work, and it felt like the perfect size to me. Despite some awkwardness with dual monitors like Dustin mentioned and tablet input not working correctly in some game engines, I still miss it everyday. I haven't used the 22HD but it would be my first choice for a new Cintiq.…
I had to applaud after watching that, good lord that lava planet Man, the Star Wars 7 trailer yesterday and this is just an overload of childhood dreams brought into the present with a layer of awesomeness draped on top Have to contain the hype, have to remain cautiously neutral, until the reviews come in or even until we…
Hello everyone. Here is an update on my morphing character in UDK. I went for using linear interpolation to blend between textures and hiding/unhiding between skeletal and static meshes for the model morphing. Still need to work on the textures more, so any critique or suggestions would be great. Apologies for the video…
Im not sure if some of you tried it but upgrading to the November release of dx9.0c helped the performance a little. It's still slower than cs3 and occasionally lags up.. and hates big brushes. But it is better than nothing. For nvidia card users you could always try the beta drivers. They kinda lock my system up after…
Job Openings: Lead Animator Her Interactive, Inc. (Bellevue, WA), developer and publisher of the highly successful Nancy Drew mystery game series, is currently seeking a talented Lead Animator to join our outstanding team. This position is responsible for producing character animations and managing animation team.…
Hey all. I started a thread not to long ago about the level I was working on, but the idea completely changed since it was a bit to ambitious for the time i was given (school project) so I've changed it just a bit. So this is what I have so far, basically (for the most part) it is all fleshed out. This is my first level so…