Ok I fixed the Flex_sdk error. The archive was corrupted and some files missing. But now I got this new error, here the log: Built skinpacco.mod. Building skinpacco.mod... J:\Giochi\Steam\steamapps\common\Company of Heroes 2 Tools\AttributeEditorXML.exe --operation ModBinaryBurn --root…
Idk, that could still be the issue more so. That guy's stuff seems as bit on the flat side to me (well the more recent ones) his recent stuffs are actually based on flat illustrations resembling kids drawings. however, majority of his work is opposite of flat and even the recent ones are not flat in general sense. look at…
Don't use jpg for wireframe shots, I use png with a 830 px width for most posts. I find it more annoying when people use slow or bad image hosts. Just use imgur or something better.
Like Stromberg said, the thing marked in red is where you need a checkmark to make the image stay put. Really, though, for reference you're better off making a plane and applying the bitmap to that. There's a lot of good info in this thread: http://www.polycount.com/forum/showthread.php?t=83453
should help fix your Ik --> FK issue http://docs.autodesk.com/3DSMAX/14/ENU/MAXScript%20Help%202012/index.html?url=files/GUID-83E779EA-03B6-4785-B610-9A6EE574E10-273.htm,topicNumber=d28e92839
Here is an example of what I am trying to achieve. It's the fourth image down. (The Floor model breakdown) http://www.polycount.com/forum/showthread.php?t=83186&highlight=orb That artist made the high poly floor piece with 5 slabs made in zbrush.... Thanks.!
A few things: 1) It looks like your wood grain on the shelving is flowing the same way across every piece. Unless it was carved out of one giant piece of wood the grain is going to flow in a way that makes that piece the strongest it can. Even with particle board they wrap in a wood pattern that would flow like wood does.…
Indeed, I understand that, but my point was computers have reached a certain point of fundamental-ness/basicness/intrensicness. As you've said they were not around many centuries. They didn't have the slowing down properties of their circumstantial rise at the time. Because we're also talking about a time where not a lot…