LOL that's awesome. Kinda unfair it's only 249 DPS, considering the Schaeffer's got to put this into Diablo 1 and 2 (the best paladin weapon in the 1.09 patch):
Last night I started an initial block-out for one of the adversaries. These guys tower above the POD. The POD is about 1cm with it's legs included, this guy is a about 2.5 inches high. This was my original sketch as seen from earlier:
To me it seems as if the shoulders/shoulder armor is way to big. It appears as if his shoulder joints are 2.5 head lengths away from his head. I think really the head is just too small for the upper body and size of the legs.
Yea I saw that video before and I've been waiting for Blender 2.5 stable release to available to download..not a big fans of beta/ alpha stage apps, just don't want to deal with the bugs that still around..heheh _Revel
what you're asking for gonna work only on super-huge maps, I'd say 100 times bigger than current one. Right now, even 50 people across 225 square kilometers feels a little dense :)
Industrial-types: - Front Line Assembly (my fav) - Front 242 - Funkervogt - Velvet Acid Christ - Suicide Commando - Das Ich - System Syn - Gary Numan (yes, THAT Gary Numan) His lastest album is REALLY differant.
Phobos: Thanks for the suggestions, i'd definately change those points that you said. Swat 4 uses a modified Unreal 2 engine, I think its unreal 2.5, because it has motion blurr and other cool effects.