https://cdn1.artstation.com/p/assets/images/images/001/510/597/large/hugues-thibodeau-acs-crawfordstarrick-head-front.jpg?1447727338 it seems the hair is from zbrush then baked to alpha? does anyone know about this workflow? share the magic, plise.
I'm working a few models for my reel this is the first of them. Then I'm going to make some environment scenes. Working on this AH Thunderbolt. It has 603 tris, textured with 1 512 x512. Let me know what you think thanks.
Anyone try this yet? The website says they addressed performance issues. I'm going to check it out today, I doubt the update can be any worse than CS4 as it is. http://www.adobe.com/support/downloads/thankyou.jsp?ftpID=4292&fileID=4003
My new environment challenge for Youtube channel. Created in 90 min and rendered in 13 min on 2*2080Ti with 20 000 samples and noise limit = 0.005. Resolution - 1200*2250px Making of coming soon...
Hey , finally some updates , been busy lately . So here is a steam animal gun I did at school. It's about 15 000 triangles , textured entirely in substance , and render in marmoset. PBR render.