Yes I had run into this as well, and ran some tests and found the problem and solution to both your threads. But if you use the C:\Users\****\AppData\Roaming\Quixel SUITE\presets\Workflow folder there is a bugged script that needs replacing first. First off the Wiki sends you to the wrong folders and not the wright ones…
Hi! We're developing a stylized top-down Action RPG with 2D pixel art and mixed media elements. The project draws inspiration from titles like Hyper Light Drifter and Omori, blending expressive pixel animation with surreal, reality-breaking environments to suit our game's emotional narrative. Our current team includes two…
Separate files is a valid way to organize files. I just got used to fewer longer files because the MaxScript Editor only autocompletes the current file. If you just do operations in the macros, and not use global functions, you don't have to worry about evaluation order. I only use functions if the code is going to run…
Yeah it was challenging to present these shots as large as possible, without being too large for smaller screens. That's why i made the layout more long than wide. Also i found that in a vertical layout, having different image widths made things look random and thrown together, so i reformatted all my images to be 1024…
i have had the same problem with the .tga not loading after a little while in max. but i did find a small work around. if its something i plan on working on all day, like 8 hours or so i make a little macroscript, here is an example <font class="small">Code:</font><hr /><pre> Bitmaptexture fileName:"C:\Documents and…
The Portable License Utility, isn't meant so you can resell it. It's meant so you can port your lic between a few machines you own. Like your laptop and your desktop, or work to home for the weekend. The documentation and the way it works make it pretty clear that its not intended as a way to resell. The legal owner does…
Back again! Most of the work over the last 4 days happened on paper, not in-engine. I put together a rough prop list to populate the scene — about 50 core items, but many of them will have variations (like different tables and chairs). So yeah, I’ve basically signed myself up for a fun little adventure of modeling 150+…
Is this better than Blender? Considering the old road kill was just a clone of Blender UV code. btw Mongrelman Blender shows stretch as color too. There is a check box in show overlay drop down.
I can't answer the OP question, I never had a pro profile and been not using Artstation for quite a while, but I've been also wondering if Artstation - not even pro, just a regular account - is worth the hassle nowadays. I was already around when it was created to fill the void left by CGHub. I was very green but already…
the way i do is: i created an autoexec.cfg file in my cfg folder inside i have alias "ssMode" "fullui"alias "fullui" "sv_cheats 1; dota_sf_hud_actionpanel 1; dota_sf_hud_channelbar 1; dota_sf_hud_chat 1; dota_sf_hud_inventory 1; dota_sf_hud_top 1; dota_hud_healthbars 1; dota_no_minimap 0; cl_drawhud 1;…