:poly142: Generators are typically introduced in spots where power disappointment is an ordinary piece of life, or where there is no immediate access to power. Case in point, as a home reinforcement power framework, at campgrounds, RVs etc. Presently a portable generator is one that can be moved around and thus is an…
Hey Guys, I just wanted to say hello and thank you for having me. I've heard nothing but great things about this site and I am very appreciative of any help anyone can provide in the future, I will do my best to provide the same back! I have checked out a lot of people's work on here, and in the first few short minutes, I…
Hi everybody! Let me introduce myself, my name is Marco, I'm 26 yo and I'm italian (sorry for my english!). I like to play music and act: I play different instruments and I publish videos on YouTube but, since I totally agree with your no-spam policy, I won't give you any link... yet! I've just found out this awesome forum…
Hello! Been lurking around Polycount for some time now, lots of awesome artists I must say. Figured its about time I join up and perhaps post a few things of my own! Anyway, as for the "about me" portion of my first post... I mainly work on games as a hobby currently, though I'm aiming to actually go through with it as a…
Testing, testing. My name is Vlad, this is my first time on polycount. Christian Lichtner, the art director from Blizzard returned my call and gave me advice for about 20 minutes about how to become a better 3D modeler. It made my day and he's an awesome guy and very very helpful. I'm interested in being a part of this…
Hey everyone! I figured it was time to sign up considering I check out the forums, mostly for jobs, pretty much every day. This is one of the few forums I am actually a part of and love the community Polycount has brought together. Everyone seems helpful and decided this would be the best place to get help to push my work…
Hellow to everyone here, i'm Gloria, i'm 22 and i studied Concept Design at Nemo academy. I'm a rookie in this job, but all my effort are focused for became a Concept Artist. I prefer Environment instead of Character, but only because for now, i'm not that clear. I have some problem with concentration, and lack of self…
Hello Polycount community! My name is Nick Duarte and I have been in the industry for almost 2 years come this October. My first job after graduating from the Art Institute of Vancouver was at EA Popcap working on Plants vs Zombies : Garden Warefare as a Prop/Environment/Vehicle/Texture Artist. I currently work at Hellbent…
Hello Polycount community! My name is Wade, and I've been aware and sleuthing your forums for some time now, intermittently. I noticed the Riot contest through a friend and decided to sign onto the Polycount community. I'm not a 3D artist, however I love 2D art. I'm a bit busy now to constantly do art like I used to, but I…
Hello, My name is Joshua Morley, and I am just starting out in this awesome industry! I graduated from a 3D program in Halifax, Nova Scotia as a generalist. I have used my animation skill set to work a job as a layout artist and animator. 1 job done, many more to go! Though I had done layout and animation, it is my goal to…