WOLFENSTEIN http://www.gametrailers.com/video/e3-09-wolfenstein/50084?type=mov new video finally revealing the Tesla Gun, some powers, and a bunch of weapon/power upgrades.
Hitscan is basically a ray-trace from your view, determines instantly if it hits or not. There's no "projectile", so there's no projectile speed - it's used for pretty much all FPS bullet-based weapons.
WIP updates! I got the character finished up, and painted up the tome/accessory belt too. Next up will be a weapon, base, final tweaks and presentation pose and shots.
love the video !!! ... the weapon selection screen seams a bit intrusive something whee you could see whats happening in the background would be better ! keep up the great work !
coro's weapon design one is dope and his commentary is halarious. really laid back and chill but some cool tips as well. whits ones on env sketching are cool too.
Hi guys i have finally finished modeling the weapon i just need the guts to start Texturing it please comment and crit And some wires please crit and comment :)
Once they get auto-move, auto-jump, and auto-switch weapons to go with auto-aim in FPS console games, maybe then I'll be able to play without screaming at the TV.
Then again, having any form of lethal weapon on your vehical (preferably a TOW) Would be a more effective detterent. Plus, if you had to use it, they couldn't fuck up again.
thanks a lot Slosh for the feedback my texturing skills still working on it i'll get back to cloth and weapon texturing and do more poses in future and do better High res render