downsizer, all your arguments seem to be based off the assumption that the average joe knows how (and cares enough) to do more than hit the big round "on" button. Network printers? Homebrew linux apps? Recompiling programs to run on the cell architecture? Dumb terminals? Most people have a hard enough time figuring out how…
(shrug) I'm still a little unclear on the vitriol over the Nintendo conference. By whose standards did Nintendo drop the ball? If you are a "casual" gamer who is into things like Wii Sports and Wii Fit, than Nintendos conference was likely quite satisfying. If you are an old-school Nintendo fan, they trotted out a 2D Mario…
some more work, mostly internally well, from right to left, first there's settings for the doors, and guns. the power measures how much guts there's left in the big battery in the rear. thinking about adding hatches in the rear wall for maintenance entry and recharging handles. there's settings for turnig on and off most…
I'm not liking the vehicle stuff either, sadly. I didn't want this to be BF. I hated that series. The best thing about vehicles in the original ET was that you were just as vulnerable in them because they were either big slow tanks or trains etc that people on foot could still catch up with. You were definitely making a…
thanks guys. this is something i have been meaning to finish for a long time. hopefully there will be an update soon. Miguelito, i am not sure what you mean by open mouth model, his mouth is closed.. but can be opened, if i make a morph target... ComradeJ, i really try and release my personal work, this will be no…
It's low poly, REALLY low poly. I'm not sure what platform you are shooting for but just about everything out there can handle more polys except the handhelds. - Since it looks like you are trying to make every poly count, the treads on the side have some wasted polys. I would target weld the highlighted verts to the not…
Dark Storm The Dark storm team is currently looking for quality talent in Character Modeling. You must know how to fully unwrap and texture them as well Required Skills (Any or all) 3ds max, maya, Zbrush, Blender But Amber's story is only one part of a bigger universe. Through episodic content releases, you will experience…
Her Interactive Bellevue Washington is looking for a character artist. http://www.herinteractive.com/job-description.php?id=201011021 Position: Character Artist Department: Art Supervisor: Lead Character Animator Position Status: Full Time Employee Salary: DOE Summary: This position is responsible for designing, modeling…
Howdy guys Ok so ive been working on my lightsabre for the challenge most of the afternoon,I got carried away (blah blah) turned it into some normal mapping practise..blah blah...and now ive got stuck...well not stuck but wondering which of these would be a viable option. Basically my low poly model has gone way over the…
Project name: "Legend of the Peach Girl" Brief description: "Legend of the Peach Girl" is a game based on Japanese folklore in which an elderly couple discovers a baby girl in the middle of a large peach. These poor farmers and ex militiaman raised the baby as their own flesh and blood, naming her Momoko. They taught her…