yeah I was thinking it was a little odd the trunks were so dark, turns out it was a lightmap error and the bark colour was a bit dark for the sun position, just replaced the lightmaps so that should clear up some of the issue.
As suggested, replaced my beard with a fibermesh one, liking the way it looks (first time using fibermesh, so probably a lot of room for improvement) Also started the body, just roughing in, nothing final, but won't go to detailed with it.
can you show me a screen shot of yours? including property editor (right hand column) for add material remap . And remember after u had replace the material you need to recompile the model by tools>recompile .
Thanks Gerasimimumu! - I have replaced the texture with something more fitting and I am planning on revamping the entire scene soon enough. I'm getting tired of working on it and I need a change in it's layout :p Thanks for the comment!
Sculpted and finished the hand. Just have the umbrella left (thing under her coat), and then I'm done modelling, and ready for texturing. Edit: I have done another pass on the hand and replaced the old images with the new ones.
SirCatalot, you are officially a legend and my new polycount badass! I tried out the polypaint, what a great thing :) I ended up replacing the tiling textures, this time after I'd done the polypaint and I got this:
I am scared of this is going to turn out, think i will just throw the project in the trash comparing to the work put into the scene and there is not that much left it still looks like shit there are few objects i have to replace but still.....
ugh I made the mistake of buying a really expensive and somewhat huge laptop when i first started freelancing. after a year the MB dies and that was it , no more laptop. At least with a desktop you can replace most of the bits.
It sounds like an issue I had recently, with my power supply. Like Greevar just mentioned, you may need to replace it. If you know a way to borrow one, I suggest a quick swap in to see if it will work.