I already have a few, need more http://www.facebook.com/album.php?aid=8079&id=100001011862317 http://www.facebook.com/album.php?aid=3044&id=100001011862317
Hey yall, so I've been working on the set for PL. heres a quick render of the spear(WIP): I also started a base mesh for the armor. let me know what you guys think? Do you think the lower belt part is too bulky for in game poses and animation? (dont mind the weird black shading on the belt)…
Thanks for the positive words everyone, super stoked!!! Shiniku * Hamtoilet: Scudz and SA_22 are both providing you with some help on your question about the AO - they have it spot on. Regarding UVW islands, is really a case of deciding whats going to give you the best result in the end. With organic shapes and pieces,…
Check your renderer, RTT only works with Standard, it won't work with their new default cloud render 360 thing. Link: https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-80560237-F60A-48E2-B23C-FAE67AF0167C-htm.html
I don't think younger fans realize how much FFVII influenced game art, especially eastern art. The proportions were because the characters were tiny on screens, which were basically 800 x 600 at the time. FFVII was basically emo before emo was recognized, did giant weapons when it was still an origonal design choice, and…
http://www.sendspace.com/file/80p4s9 Its wierd, it renders out fine, like the mov shows it pretty accurately, but in max it seems more... Over eased ? Like a ball following a line rather then bouncing of an object.
I wont get a degree neither ( in game art. Tells you someone who did one btw) and about getting a degree in fine arts...mmm...mmm... yeah sure it sound good, and must be freakin awesome...but reality wise, I ll rather back myself up with something more solid. Unless you have the benjamins $$$!! its 80k in education!! Makes…
Hi Jarlsberg, welcome to Polycount! This community is mostly focused on real-time 3D graphics for game development. Although you can still get some really great advice here for 3D art in general, you might also want to look into a forum more specialized in pre-rendered 3D animation to get help with the different technical…