I know it is frowned upon to critique work in and Art dump for a released game but seeing as how PeterK/Exis would like to enact improvement. I gotta agree with Cap Hotkill although most of the work is simply amazing, this gun and the one below don't seem to be hitting the same quality bar as the rest of them. Critique…
Hi Bezz :) Good job on being brave and posting. I hope you continue to post your work and look at other's work on here. Don't be afraid to comment, unless they've specified that they don't want critique or comments. Most people want and welcome any feedback :) I like your weapon sketches. Since its "sketches" I won't…
1 - for games/realtime the lowpoly is the final asset that will be imported to the engine. The highpoly is a mesh that is used to bake maps from, to capture the high fidelity detail to a normal map so that an aproximation of that detail will make the lowpoly look like it's highpoly counterpart without the overheads of that…
Not too bad. The first thing I see that I'm not sure about is the color of the tree. I have trouble seeing it as a tree. When I look at it I almost see a giant carrot. Maybe bring the color more towards brown and away from orange. Also, the grass bits scattered about feel a little out of place because they differ so much…
Dude, you need to chill. You're overly paranoid, if you don't like the game that's fine, you're not contributing anything to this thread however nor are you doing yourself a favor when you act like this on a forum full of professional game-artists where they actually want to know who you are to see if you can get hired or…
Be a generalist with a special strength ;) The more you know the better. At least you don't end up being one of those stupid modelers who can't even spell skinning and who start to cry when they have to do even the smallest thing that's not within their core competency. So annoying to go all the way back thru the…
i like the concept so far its got potential you just need to look at tons of pictures of kids and other art based around kids its quite hard to get right god knows theres loads of things id like to go in and change on my models you commented on but the major thing so far is head shape eye size and arm size the arms almost…
cool idea, but from what i've seen of the tanning pits, they don't go beyond the ground level. It seems like you have a pretty extensive environment here, so I would keep the tanning pits on the ground which would let you create new and different areas for the upper levels of the city. Oh, and more colors in the pits would…
Just finished the pistol model! unoptimised he is roughly 1.5k tris using a 1024 diffuse. I will probably come back to him once I have done the other 2 weapons! as I will learn more as I get more done, also I will probably need to unify them somewhat. daphz: Thanks man! LOOOOOVE the texturing on the new guy you did! Ben:…
Thanks valve for making my computer crash! I'm totally serious your game is so much fun so when the other day I was asked to LAN another shooter I was bored with the other game (my old absolute favorite shooter for several years with good friends btw). The crashes will keep me on track in school and life because right now…