That's the problem, everyone is doing characterts :/ I'm interested in almost anything except characters/living things. I checked out his patreon but I think he is not who I'm looking for. It doesn't mention Discord anywhere. Also for 3-10$ I would only get tutorials, I could get those anywhere even on youtube for free.…
I am about to graduate from Herts and I think the time I spent there was really good and I have improved a lot. However, I cant say that everything I learnt is from the university. Basically we have a project to do and then I go and find tutorials online which actually help me to get new skills and improve old ones. It may…
Somebody here -- I don't remember who -- once wrote that the difference between the pro's and everybody else was that the pro's take the time to do everything right. In other words, they exercise the most patience. After watching a handful of gumroad tutorials/breakdowns from some great artist, I think this is obvious and…
Fozwroth- thanks for the help. I have been following the 3D motive tutorial, its very good. I'm a maya user, so not all the techniques apply, but I've been muddling through. I've set the material up so I shouldn't get black back faces now, if i do I guess its through my shadows? I have been using a sphere to spherise my…
Look like you've got some nasty shading going on with the leaves. You want to investigate 'Normal Thief'. You will find it in the Polycount Wiki. I agree with the comment above too, you need to be cleaner with your alphas. Look at your reference images (You do have reference right?) and have a look at not only the way the…
Hi Tree Turtle, Welcome to Polycount!! We can be an tough crowd, but there are tons of people around who can help you really get into our little niche. A great starting point would be to head over to Eat3D.com and invest in this tutorial: http://eat3d.com/pillar - It's a fantastic starting place for learning a nice…
Hey guys, a quick question about the "dutch angle." It's very likely I'm just not familiar enough with UDK to know how to do this, but I messed around with this tutorial: [ame=" https://www.youtube.com/watch?v=kTynK7Ai6Hk"]UDK Tutorial - Custom Camera Angle (Kismet) - YouTube[/ame] And my result was not what I was looking…
If I'm understanding this correctly, you only used a albedo/diffuse map for everything here and no normal/roughness/metalness? If so, I would learn how to texture properly in a PBR workflow as that is what will be used in a AAA production. You never want to handicap your work with excuses when presenting. If you are aware…
Gannon: I thought that you were supposed to separate hard edges on the UVs for normal maps? At least that's what the tutorials I got showed. I was going through the Colt 1911 tutorial from Gnomon and he splits up the UVs on the gun. I did sew them together and it helped a little, but I'm still getting weird banding. I…
@lotet Thanks d00d. You're totally right, I need to get out of this approach and approach the same subject differently, I already have some tutorials aside from artists on how to color rather than paint, as you suggest, (I will do tutorials because I'm a coward to try it without them :D ) Meanwhile I will finish the…