A good thing to do is to bring your image and your render into your image editing program. Overlay and check your stuff out. It sounds really simple, but a lot of people forget to do that.
wip image. Still thinking to do some changes in the architecture and composition. Going back to work, have to find new ways to paint/draw a crowd. (it always looks fake in my images^^)
first approach to turbolaser dettail: if someone has got better reference image please post them or contact me Step one: box the rough shape http://postimg.org/image/9hbspp65z/
love teh art ! shimer powah ! i specially like those with orangeys , really nice P.S - maybe add numbers to the images ? incase a employer wants to talk about a specific image ?
I love it. I really cant pick a pose, but i'll prefer 1st image poses and 2nd's portrait. cuz the portrait in 1st image looks exactly same as the pose. Good luck
Just one bug left - IE not loading the navbar gif image - but that seems like a corrupt image problem. FIXED. Found nother underline bug though. Roll on the mandatory IE7 rollout.
Measuring by eye is a skill acquired through practice, there's no way around it. In the meanwhile you can use measurement apps to work out the dimensions in images whenever you need precision, eg image meter.
I don't quite agree, mau, as the last image definitely shows a difference between left and right. Creases in particular are a lot stronger on the right-hand image, which I presume is the one with normals.
You could just convert the image to greyscale in photoshop, then back to RGB to get rid of the colour, then you could use the offset filter to retouch the image till it tiles, import into ZBrush and you are done.
The images won't load for me right now, Chrome tells me the site loading the image had its certificate expire yesterday. Late edit: It seems to be sitewide, that was the first thing I checked.