I'm still here. For the past five days, I've been learning Material Maker and Nodes from scratch, and I've had to experiment a lot since there weren't many tutorials available. Please take a look at my texture for the walkway. If you have any comments or suggestions for improvement, feel free to let me know. In the…
The first thing is to try and find a orthographic view of the model you are going to be making. The past weeks I been able to find 1 for most http://vintagemike.files.wordpress.com/2013/09/photo8.jpg?w=645&h=863 You can set this one on the Side View is great for the front shape proportions Then once you have the front done…
Hi! Here is the last model, a handpainted practice to enhance my skills.The model was provided by VSquad School. Take a look in Artstation and if you can give me a like i'll be grateful. Thanks! #art #3Dart #GameArt #Gamedev #gameart #stylized #3DArtist #Handpaint #3dprops https://www.artstation.com/artwork/Nq9k5d
Hi guys! I was wondering if I could get someone to tell me what I should add / delete from my portfolio! https://www.artstation.com/nikitasineiko I aim to get a proper job in the 3D industry - the goal is 3D Environments, but I believe I should display proof that I can do 3D Props & Tech Art to state I have the skills to…
Hey guys! I am trying to make some scars on my character, I would really appreciate some feedback and or advice to make them look realistic and convincing. what do you guys think of my attempt?
He's to be a bit more stylized, but I'm using it as a chance to do some anatomy practice in the process (which i guess I'll destroy a bit at the end, but it's good to have a foundation). Working on a hand from scratch is a pain :)
Would like to share that studio I'm working in has started hiring Here's list of positions: - Technical Game Director (developer to lead the dev team) - Lead Game Producer (general producer / manager) - Unreal Engine 5 Client Side Developers (c++ devs with UE experience) - Rust Developers (rust system engineers) -…