@Neox It's not a basemesh. I'll try introducing some triangle, but sparingly! =) @okidoki That actually worked well! The shading artifact is now much reduced and there's one less pole so the topology looks much cleaner. Thank you @Eric Chadwick I'll check it out. Thanks
I think all of that makes way too much sense. As a person who has not undergone DEI training, I think we need to tackle Nikhil. HR departments haven't seen shit yet; - Alex, you hold his legs I'll get his arms - get a big 'ol turkey baster and splash him good with a combined gay sauce blessed by both Sweet Baby Inc's bath…
@Eric Chadwick I use that as well! I find it handy even for some sites that have a dark mode, because with dark reader you can also control the contrast and temperature. For example reddit has high contrast that bugs my eyes, but with that extension I can adjust it for comfort. Polycount is perfect as is, of course.…
What is it called, a blond with dyed brown hair? Artificial Intelligence What is a blond who shut herself into the freezer for and hour? frosted flakes What is a blond going to say after $ex? What team do you guys play for now? What is a blond going to do to turn on the light after $ex? Open the car door Two blonds Trixie…
I came here just for Eric's porn... carry on. Alright, alright, alright I'll help out. Eric is right it's an order of operations issue. Morphers should go under skin, that's how it's always worked. Since the beginning of time... forever... ever ever ever... (echo echo echo) What do your morphers look like? They shouldn't…
@Eric, let me ask you. Looking at professional websites, I don't see a lot of folks showing off texture flats individually. Full texture flats seems to be more prominently displayed (and relevant) on sites like Polycount; where artists are learning from each other. More often, I see professionals display their textures…
Epic games will reject A for modular assets. That's mainly because modular pieces should work inside their grid and hopefully never outside into the next grid space, or they will potentially intersect with things outside their grid. So a walls thickness is always into the room it's facing and never extends out beyond. C is…