Hey there, I would say the proportions are off anyway. You could shrink the bottom half of the model down quite a bit, maybe to 75% of the current size and then resize the feet up again. I can appreciate if you're going for a certain style , long legs etc. but you should use real life reference all the same. You should…
Hi everyone! My name is Oksana and I will try to catch up with the 'departing train' :# I always liked dudes in wide-brimmed hats, rag cloaks and steep cannons at the ready. I was inspired by such characters as Solomon Kane, Van Helsing, the Hunter from Bloodborne and the Demon Hunters from Diablo 3. I have been pursued…
Hi Enhirement - I really like your original in your portfolio. Although it doesn't strike me as a clock tower so I guess this is why you are revisiting it? I actually didn't notice the clock face until I read what it was so number 2 definitely communicates that better. Although when I think of a tower I think of more like…
thanks a lot for your really detailed replies guys! :D It is really helping me a lot hearing how you would tackle these things. Yes, It´s just meant to be a portfolio piece. I wasn't really sure whether I should combine everything because of the overhang of the cloak or even modeling the inside of it like Rufes mentioned.…
I`m actually thinking about re-unwrapping and reworking on the lowpoly. Since this model was made before I actually learned how to properly work with 3D, most of what can`t be seen of it is a total mess, including the UVs (specially the UVs). Thankfully substance allows you to save smart materials so I`ll just have to…
Spies aren't the answer to engies, demo's are. No one is up front with a spy or sees what they're doing. Spies often don't communicate what they're about to do or just run in alone whenever they get the chance. When a spy starts to do their thing, it triggers the entire other team to switch into killer bee mode and swarm…
Day 4: Though I'm in my Easter holidays I managed to get some work in on the two. I started blocking in cloths from their concept art. So far I've steered away from adding any detail such as folds, I'll look at that later. Eerything's reasonably low-poly, so the file is easy to work on (even for my low-budget laptop which…
I've been working on this environment off and on for the past couple weeks in what little spare time I have and now that I feel I have a solid direction to go in I wanted to post here for feedback and suggestions to further influence the designs. I'm making a sort of "first contact" environment. The character in the…
For my final project of my final year I decided to make a game level and a character to run around said level with. Honestly, I am now convinced I have taken on far too much but I am still giving it a good shot but I dont think Ill be hitting the standard I want as I just dont have the time. Anyway, the level and character…
Thanks heaps guys. The RAM was a bit of an over reaction to my current situation. I have been maxing out my RAM a lot. I will cut down to 16gb. Over clocking was an option, do you think that it is unnecessary for what I would be doing? The motherboard was one that I was recommended when helping someone else build a…