The texture size seams a bit high for the amount of detail you currently have and the amount of screen space the knife would ever use in a game. Would go for a 512 or 256.
One of the improvements of #3dsMax 2019.1 is “Attaching large amounts of meshes is up to 7 times faster”. So.. I tested it http://cganimator.com/3dsmax-2019-1...7-times-faster/ The enhancement was done for Collapse utility. I think 3dsMax dev choose to enhance this because this is the only attach which keeps explicit…
I've wanted to buy one of these for a while now. They put last year's models on sale for the holidays, so I picked one up. They're normally $400 and reduced to $180-225. http://www.anatomytools.com/anatomy-c5.php
I was going for a stylised image along with modelling a head without planning it (either concepts or orphos). DOWNLOAD FROM HERE Included are: Model (Max v5, Obj, 3ds) Flats (256-Lined and coloured; 512-lined and coloured)
Yes I did. I also increased to quality to production and tried increasing the light map resolution to 256. No luck so far. Thanks for the advice though I really appreciate it.