yes there is, but it'd cause horrible stretching. if i where you i'd either leave it like this, or if you are an efficient uv junkie you could cut this into seperate pieces, then rotate half of them 180 degrees.
Fuse is the Canadian MTV, is used to be called Much Music, but I suppose they wanted to be more edgy. By the way, Astrozombie, I do believe Blink 182 is no more, good riddiance if you ask me, haha.
I believe this post has what you're looking for: http://www.polycount.com/forum/showpost.php?p=1126801&postcount=163 Can be found in this thread: http://www.polycount.com/forum/showthread.php?t=68788&page=7
Nope! Bought the usb for dongle purpose and still waiting... and waiting... and waiting... :) Anyway, as Lamont said (http://www.polycount.com/forum/showpost.php?p=1289246&postcount=113), it will take a bit for sure.
Been playing with Substance Painter 1.3 - particularly the map baking. It seems to work! This will save a lot of time in the future. Wish I'd had this at the beginning. Good results, synced normals, woof!!
Made a few more base textures for the scene. Stone tile will likely be for the floor, and the wood will be used for trim and vertical support beams along the wall. Currently working on a few different layouts with a 180 degree camera view.
Maybe it should shrink to become sustainble? How many good app games are lost in the mobile stores because of everyone and their brother releasing some sort of f2p. Getting OT, but Justin my opinion is 180 of yours.
@Shanana didn't see your post before - thanks. Appreciate it! And hasn't it been more like 4-5 years? We gettin old. Hope you're doing well :) Anyway - 185/1000 ! Learnt lots.
The 180 flip between 3 and 4 threw me a bit, yeah keeping the cig might help. I really like the sequence Snowfly, it pulled me in immediately. Now I'm darn curious about the story.